Custom Android App Development for Small Businesses

Native Android apps in Kotlin — Google Play submission, store listing management, and post-launch support included.

Why Android coverage matters

  • Android users represent the majority of the global smartphone market — shipping iOS-only means ignoring a significant chunk of your potential customers.
  • Android development without someone who knows Kotlin and the Play Store submission process means fragmentation headaches and rejected builds.
  • Generic app builders produce bloated APKs that perform poorly on mid-range Android devices — the majority of the market.

What's included with a native Android build

  • Native Kotlin codebase optimized for Android performance across device tiers.
  • Follows Material Design guidelines — your app will look right on Google-powered devices.
  • Google Play submission handled: screenshots, content rating, privacy policy, Play Review.
  • Store listing management after launch: update metadata, push releases, track crashes.
  • REST API integration with your existing website or back-end.
  • 60-day post-launch support.

How it works

1

Spec

Define screens, data flows, API requirements.

2

Build

Kotlin, internal test track in Play Console.

3

Store preparation

Listing content, content rating questionnaire, privacy policy.

4

Launch

Production track submission, Play Review, go-live.

Frequently asked questions

What Android versions will the app support?

Modern Android apps target API level 33+ (Android 13) and support back to API 26 (Android 8.0 Oreo) — covering 95%+ of active Android devices. If your user base skews older hardware, compatibility targets can be adjusted.

How does Google Play review compare to Apple's?

Play Store review is faster (typically 1–3 days vs. Apple's 24–48 hours on average) and generally less strict. Rejections still happen — usually for policy compliance issues around permissions, data handling declarations, or required content rating answers. ArdinGate handles the review process.

What if my users are mostly on iPhone?

For audiences that skew heavily iOS, a cross-platform build (React Native or Flutter) covers both platforms in one project. For majority-Android audiences, a native Kotlin build is the right call. If you're not sure of the split, analytics from your existing website can often indicate device type distribution.

Does the app work on Android tablets?

Yes if tablet support is in scope. Tablet layouts require separate UI work — most apps don't need it. If your use case benefits from a larger screen (point-of-sale, field service, kiosk mode), tablet support is scoped as an add-on.

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